APBA Pro Football Replays


I’ve used the APBA Football Master game to replay several seasons.  The Master game provides the “ebb and flow” of an actual contest and allows the “coach” the opportunity to deploy multiple personnel packages to mirror today’s game or the single platoon system of yesteryear. On numerous occasions, I’ve matched team records and have come extremely close to replicating team and individual statistics.

My purpose for creating this blog is to present my current and previous replays, offer “method of play” alternatives, share innovations, provide tools for evaluating individual cards, post links and informational tips to assist with preparing for and conducting season replays.     

For any APBA Football related questions, feel free to contact me at Oguard62@yahoo.com.       

 APBA Football Cover

Rivalry Game

This is a quick demonstration of an offensive series by the Washington Redskins against their hated rivals the Dallas Cowboys. Just for clarification, the third and long pass to Brian Mitchell was a called medium pass and the Redskin’s offensive point differential is +5 (pass)/+6 (run).


Intro to Oguard62’s “Locator”

Oguard62 Locators

For those of you who enjoy using the “offensive index finder system” at the back of the Master game booklet and “Fletch67” to determine the defensive alignment for each play when playing solo this spreadsheet might be of interest to you. It also incorporates the “situational down and distance” chart from my “Method of Play” presentation for use during situational downs. The only preparation required, is entering each team’s “Fletch67” rating in “Input” tab. At the beginning of each series, just type in the offensive index point differential in appropriate cells and with one click you will instantly have this information. I have created several additional dice rolls to prevent having to reroll for identifying runner or intended receiver, blitzes, audibles, interceptions, fumbles or when used with innovations that require additional dice rolls. Now the only time you have to actually roll the dice is to determine the play result.

For additional information regarding this spreadsheet, please, refer to my “Visual Tutorial” presentation. In addition, this video addresses a common error committed by solo players in the passing game.

As I mention in the video, this spreadsheet was created by my close friend, Mark Zarb.


Super Bowl 50

Super Bowl 50

                                  Sunday, February7, 2016, at Santa Clara
                                          Levi Stadium.     Att: Capacity Crowd

 It was over when…Fozzy Whittaker caught a 34-yard touchdown pass from Cam Newton late in the third quarter to increase Carolina’s lead to 17 points.

Game Ball

Cam Newton posted a 103.8 quarterback rating with two touchdown passes and ran for 58 yards on one touchdown.

Cam Newton

Key Stat     

Peyton Manning was intercepted three times.


Von Miller logged three sacks…DeMarcus Ware had two and half sacks…Denver blocked a field goal and extra point attempt.

Carolina                                  7          17        7          9          – 40

Denver                                    0          7          7          0          – 14

Car – Newton 4 run (Gano kick)

Car – FG Gano 41

Den – Hillman 4 pass from Manning (McManus kick)

Car – Bersin 51 pass from Newton (Gano kick)

Car – Stewart 2 run (Gano kick)

Den – Trevathan 41 interception return (McManus kick)

Car – Whittaker 34 pass from Newton (Gano kick)

Car – Artis-Payne 1 run (kick blocked), 9:30

Car – FG Gano 44, 5:06

First Quarter (Super Bowl 50)

Second Quarter (Super Bowl 50)

Third Quarter (Super Bowl 50)

Fourth Quarter (Super Bowl 50)

Super Bowl 50





Ray Dunlap’s 2014 Tournament

Ray Dunlap is a credit to APBA Football. He has played this game for over 50-years. He was the commissioner for the “Suncoast Football League” for several years, authored numerous articles addressing football innovations in the APBA Journal and has developed and fine-tuned his famous “Match-up System” for solo play over the years. I always look forward to seeing him at the APBA Convention and I consider him a “friend”.

Ray used all 32 teams in the 2014 set – and he used the “BIG” set with every player who appeared in an NFL game.  He seeded the teams based on their 2014 W-L record in each conference (see attached brackets) and played a single elimination playoff tournament.  Ray created quotas based on their regular season stats and would roll two dice before each game to obtain rushing, receiving and kick return quotas.  He would further roll two dice to get starting offensive linemen and one more dice roll to get the starting defense (see attached quota sheets).  If, because of the way the game was going, he ended up using ALL of the rushing or receiving quotas, players could get additional quotas, but with a “fatigue” reduction.  All injuries were for the rest of that game, even if the player was a j0.  Ray called all of the offensive plays for both teams and  used my “Match-Up” system to determine defensive line settings and the offensive index.  He also used a modified timing system that allows for more plays after the two minute warning (plays that stop the clock are only 7½ seconds instead of 15 seconds).

The time commitment for this project breaks down as follows:  90 minutes were required to create the quotas for each team!  So, the first round of the tournament took a while, because he would spend three hours determining all of the quotas and starters and then another three hours to play the game – so, the 16 games of the first round took my just under 100 hours to complete . . . and that was September – November.  Because the quota sheets were already done by then, he was able to breeze through the final 15 games pretty comfortably in December and January.  So, a total of 31 games . . . . and roughly 140-150 hours . . . about 30 hours a month.  It was very manageable and flowed easily, and Ray was able to use every team in the card set, which was important to him.

Ray had everything happen in this tournament . . . . upsets, thrilling finishes, great individual performances, dominating defenses . . . . . everything except an overtime game!

In Ray’s words, “I would urge the casual player to consider this type of a format, simply because in a five month period of time, you do get to see every team and still can crown a champion without the enormous time commitment that it takes to do an entire replay.”

 Green Bay Quotas Non-Skilled Quotas      Green Bay Quotas Skilled Players Quotas      Matchup Depth Chart NEW          NFC 2015 Playoff Brackets       Sample Matchup Depth Chart NEW      Solo Matchup Instructions       Super Bowl Write-Up



Battle of New York (1981)

Actual: Cloudy and cool.  A devastating pass rush, big plays from Richard Todd to Wesley Walker, the sure foot of Pat Leahy and an interception return by Darrol Ray helped the Jets defeat their cross-state neighbors. The Sack Exchange harassed Phil Simms all day and came up with nine sacks. Todd and Walker hooked up six times for 142 yards including a 39-yard TD pass that Walker hauled in over his head in the end zone to produce a 13-0 halftime lead. Darrol Ray came up with “two money plays”, 64-yard interception return for a TD which put the game out of reach and a TD saving knock down of a pass from Scott Brunner to Tom Mullady on a fake FG with only 1:15 left in the first half. The Jets held the Giants to a net offense of only 22 yards in the second half. The Giants only score came when Chuck Ramsey dropped an attempted punt snap on the 4-yard line and Beasley Reece picked it up an ran a few steps into the end zone. Joe Klecko and Mark Gastineau each recorded 3 sacks.

Replay: The Giants opened the game with a 47-yard drive capped off by a 50-yard field goal by Joe Danelo. The Jets went three and out on two of their three first quarter possessions. A Giants fumble thwarted a drive in Jets territory late in the first quarter.

The Jets had two second quarter trips to the Red Zone but could only muster three points. Phil Simms was sacked five times in the second quarter. Both team exchanged third quarter field goals resulting in a 6-6 tie going into the final quarter.

Neither team could sustain drives, the Jets only converted 6.7 percent of their third down attempts. The Giants were even worse with 5.5 percent conversion rate. The Jets forced five fumbles and recovered two of them. Greg Buttle and Johnny Lynn each picked off Phil Simms resulting in a plus three turnover ratio. The Giants played a penalty-free game. The game was decided on one play, on first down Joe Walton called for a play action pass. Richard Todd lofted a perfect spiral and Bobby Jones was on the receiving end of a 25-yard touchdown pass with 5:30 left in the game. The New York Sack Exchange registered eleven of the team’s twelve sacks. Joe Klecko had five and half sacks and Mark Gastineau finished with four and half.

Battle of New York (1981)


Battle of New York (1974)

Actual: The Jets traveled to New Haven to face the NY Giants for only the second  time in regular season play. Enthusiasm among diehard fans was high, well over 60,000 people turned out at the Yale Bowl in New Haven – but the game meant something to the players as well. Before the game, the Jet’s players requested a players-only meeting, which the coaches obliged. Having been regarded since their inception as News York’s redheaded stepchildren of football, beating the fair-haired Giants always meant something to the Jets. The Jets took an early 7-0 lead when Namath hit Knight running right-to-left across the middle for a 19-yard TD. Late in the second quarter, Morton picked his way downfield with passes to Tucker, Gillette, Bob Grim, and Joe Dawkins, enabling the Giants to retake the lead, 13-10, on a 22-yard field goal 20 seconds before halftime.

At the end of the third quarter, Morton tossed a 12-yard  TD pass to Grim in the deep right corner of the endzone. The Giants were now up 20-13. Midway through the fourth quarter, the Jets had a first and goal from the six-yard line. After a couple of Boozer runs reached the 3-yard line, Namath called an off-tackle to the right (“20 WHAM”).  When Namath took the snap, he turned to hand the ball to Boozer, however to the surprise of Boozer, he never received the ball. Broadway Joe did a naked  bootleg – looking every bit like a 75-year old man – hobbled into the endzone to tie the score at 20-20.

Nineteen seventy-four was the first season in which the NFL would play overtime during the regular season. The Giants won the flip and marched to the Jets 25-yard line when Gogolak attempted the game-winning 43-yard field goal. The kick had the height and distance but the referee ruled it wide of the left upright.  Namath connected with Richard Caster for 42-yards on the next play. Five plays later, Namath went play-action and threw the perfect pass to Boozer as he crossed the goal line. It was over, the Jets had just won the very first regular season game to be decided in overtime.

Replay:  The Giants opened the game with a 7-play, 76-yard drive ending with a Doug Kotar two-yard touchdown. Joe Dawkins went off tackle for 10 yards and gashed the interior for 15-yards to key the drive. Craig Morton connected with Joe Dawkins on a wheel route for an 18-yard touchdown to close out the first quarter with a 14-0 lead.

Namath heated up in the second quarter leading the Jets to scoring drives on three of their four offensive series. He tossed touchdown passes of 13 and 18-yards to pull to with one score. He ended the second quarter with a 55-yard touchdown bomb to Richard Caster to enter the locker room at halftime knotted at 21.

Lou Piccone fumbled the opening kick return of the second half resulting in a short field for the Giants. The Jets defense tightened but Pete Gogolak kicked a 25-yard field goal.

The Giants entered the fourth quarter with a 24 – 21 lead. Joe Namath orchestrated a 4:30 drive capped off by an 11-yard touchdown pass to Jerome Barkum in the back of the endzone to take their first lead of the game. Craig Morton went four of four for 46 yards and the Giant retook the lead with an 11-yard scamper by Joe Dawkins with 6:02 remaining. Two plays later, Namath connected with David Knight for a 49-yard completion and followed it up 23-yard strike to Jerome Barkum resulting in a first and goal from the one. John Riggins tried to punch it in on first and second down to no avail. Namath called a “20 Wham” off tackle play to Riggins and broke the huddle. What happened next with go down in football lore, Joe Namath decided to fool everyone in the stadium with a naked bootleg to the left and walked in for the go-ahead score. The Giants were not finished though, aided by penalties they reached the Jets 11-yard line with four seconds remaining. Craig Morton dropped back to pass but was forced to scramble by Mark Lomas and was tackled after a three-yard gain to end the game.

Battle of New York (1974)

Oguard62’s Visual Tutorial

Oguard62’s Visual Tutorial (Method of Play)

During one of my daily visits to the APBA “Between the Lines” forum, I noticed an interesting thread titled “Game Play Video”. It was created by my good friend and renowned APBA gamer, David Taitano –a.k.a RogueBorg1. It was a very well done and interesting pictorial of “How to Play APBA Hockey”. This is where I got the inspiration to create “Oguard62s Visual Tutorial”.

The purpose of this latest presentation is two-fold. First, I wanted a visual document to aid in the understanding of my “Method of Play” presentation. What’s the old adage, “A picture is worth a thousand words”. Secondly, I wanted to introduce “Oguard62 Locators”. Mark Zarb created a very comprehensive “Locator System” and I customized it to meet my needs. With one keystroke, I’m able to determine offensive indexes and defensive alignments for both neutral and situational downs, intended receiver, blitzing, keying, audibles, etc. Now, the only time I actually roll the dice is to determine the play result. This time saving feature allows me to easily complete a game in 1:40.

The “Oguard62 Locators” incorporate the “Offensive Index Finder System” from the Master game with a couple of tweaks. First, once an Offense is 17 points better than the opponent’s defense, their automatically in A index. Reversely, if the offense is 17 points worse than the opponent’s defense, their automatically in C index. The offense has a remote chance to be in A* if they are better than the opponents defense by 18 or more points. The offense also has a slim chance to be in D index if they are 18 or more points below the opponent’s defense. While in A*, the play result is always read from A index and one-yard is added to all positive gains. While in D, the play result is always read from “C” index and one-yard is subtracted from all positive gains.

This presentation was not designed to address each and every aspect of my “Method of Play”, only to augment it. If this visual presentation increases one person’s understanding of my methodology than it was well worth the effort to me.