APBA Pro Football Replays


I’ve used the APBA Football Master game to replay several seasons.  The Master game provides the “ebb and flow” of an actual contest and allows the “coach” the opportunity to deploy multiple personnel packages to mirror today’s game or the single platoon system of yesteryear. On numerous occasions, I’ve matched team records and have come extremely close to replicating team and individual statistics.

My purpose for creating this blog is to present my current and previous replays, offer “method of play” alternatives, share innovations, provide tools for evaluating individual cards, post links and informational tips to assist with preparing for and conducting season replays.     

For any APBA Football related questions, feel free to contact me at Oguard62@yahoo.com.       

 APBA Football Cover

R. Dunlap’s “Quota System”

Ray was kind enough to share his latest contribution with the APBA Football community, his “APBA Solo Football Quota System” and “APBA Football Quotas (2013)”. To quote Ray, “If I have learned anything in my 48 years of playing APBA Football it is this – the more restrictive the way players’ quotas are administered, the better the game!” I couldn’t agree more with that statement because the cards will only render accurate statistics if used correctly. Traditionally, there are three ways to determine “quotas” for conducting a mini or full season replay: (1) Determine the player’s “static” average by dividing actual passing/ rushing attempts by games played/total amount of scheduled games. (2) Mirror the games’ actual box score. (3) Converting percentage of actual attempts/receptions/ sacks/etc into “Base 6”. For example, if teams total receptions are 100 and a receiver caught 30, then 30/100 X36=10.8 rounded up to 11 which in base 6 is 25, so his range would be 11-25 (i.e., dice range calculator).

Ray has created a viable option for gamers who purchased the 2013 card set. He has developed a system for quickly determining which skill/specialty players will participate in the game, which would be extremely beneficial for solo tournament play or for replayers who don’t mirror actual box scores. He created a statistical based “floating” quota system for rushing attempts and non-quarterback passing attempts for each team. In addition, he has provided his receiver allocation ratings for each team. Trust me when I say this is a tremendous innovation and I used it for years with great success. It allows the gamer to select the intended receiver based off of actual per game “touches” and designates the correct ratio of short to medium/long passes for each receiver resulting in accurate receptions and yards per catch average. If I wasn’t using Mark Zarb’s “Yards per Catch” innovation, I would still be adhering to Ray’s system.

Thank you Ray, for providing the community one more alternative for getting the most out of this great hobby!

Jim McMahon – 1985

McMahon 85 Card (APBA)

I’m not sure if there is a more discussed APBA Football card than Jim McMahon’s 1985 card (see above). During the 1985 season, Jim McMahon posted a completion percentage of 56.9.  I realize there are countless factors which impact the performance of a QB’s card ranging from hot or cold dice, frequency in A, B, or C passing indexes, defensive alignment, keying, blitzing, nickel or dime defenses to name a few.   Each time that I used his card over the years, it underperformed for me. So much to the point, that I quit using this card set and eventually sold it.

His card has become a topic of conversation again, ever since I’ve started a replay of this season with an exclusive card set created for me by Mark Zarb. Now, Jim hasn’t thrown a pass yet in my replay and I have no idea how his card will perform but when I input his passing numbers into my unofficial “QB Calculator” posted on my site, it estimates a completion percentage of 56.6.  When I input the “Official” card above, it estimates a 48.3 completion percentage.

The card I will be using during this replay is displayed below.

McMahon 85 Card (ZARB)